AI in FPS Games Explained
The first time an enemy actually scared me in a video game wasn’t a horror title. It was F.E.A.R., somewhere around 2005. I’d been pinned behind a concrete pillar when…
The first time an enemy actually scared me in a video game wasn’t a horror title. It was F.E.A.R., somewhere around 2005. I’d been pinned behind a concrete pillar when…
The moment I truly appreciated dynamic NPC reactions wasn’t during some epic quest. It was watching a shopkeeper in Red Dead Redemption 2 nervously eye the mud I’d tracked across…
I’ve spent over a decade watching game development evolve, and nothing excites me quite like the current revolution happening with non player characters.The days of NPCs repeating the same three…